After testing all functions, (shapes, lines, Images) in both Portrait and Landscape mode, I can confirm that the ST7735 TFT Module is complete.
I am not good in WiKi, so I am sharing the code here.
If somebody wants to help, please publish it in WiKi on my behalf.
Thanks again for the great compiler.
![Image](http://mtech-bg.com/ST7735_2.jpg)
Here it is the modified TFT.BAS:
- Code: Select all
'*****************************************************************************
'* Name : Tft.BAS *
'* Author : David John Barker *
'* : Steven Wright *
'* Notice : Copyright (c) 2012 Mecanique *
'* : All Rights Reserved *
'* Date : 11/05/2012 *
'* Version : 1.0 *
'* Notes : ST7735 Edit by Simeon Kartalov *
'* : *
'*****************************************************************************
module Tft
' validate model...
#option TFT_MODEL = ST7735
#if not (TFT_MODEL in (S6D1121,ST7735))
#error TFT_MODEL, "Invalid option. TFT model not recognized."
#endif
imports TFT_MODEL
imports TftGraphic
imports Math
' import driver...
#if TFT_MODEL = S6D1121
public const Width = S6D1121.Width
public const Height = S6D1121.Height
public Clear as S6D1121.Clear
public SetOrientation as S6D1121.SetOrientation
public SetPixel as S6D1121.SetPixel
public SetPenColor as S6D1121.SetPenColor
public SetBrushColor as S6D1121.SetBrushColor
public SetBitmap as S6D1121.SetBitmap
#define IMPLEMENTS_HLINE
#define IMPLEMENTS_VLINE
private SetHLine as S6D1121.HLine
private SetVLine as S6D1121.VLine
#endif
#if TFT_MODEL = ST7735
public const Width = ST7735.Width
public const Height = ST7735.Height
public Clear as ST7735.Clear
public SetOrientation as ST7735.SetOrientation
public SetPixel as ST7735.SetPixel
public SetPenColor as ST7735.SetPenColor
public SetBrushColor as ST7735.SetBrushColor
public SetBitmap as ST7735.SetBitmap
Public SetBounds as ST7735.SetBounds
public WriteData as ST7735.WriteWordData
'#define IMPLEMENTS_HLINE
'#define IMPLEMENTS_VLINE
'private SetHLine as ST7735.HLine
'private SetVLine as ST7735.VLine
#endif
' make graphics variables available for this module interface
public SetFont as Graphic.SetFont
public TextWidth as Graphic.TextWidth
public Pen as Graphic.Pen
public Brush as Graphic.Brush
public Font as Graphic.Font
public Align as Graphic.Align
public Pos as GraphicPosition
' default is equal apect ratio, change in GLCD model core...
#option GLCD_ASPECT_RATIO = 100
private const _aspectRatio = GLCD_ASPECT_RATIO
'****************************************************************************
'* Name : line *
'* Purpose : Draws a line using a Bresenham line drawing algorithm *
'****************************************************************************
public sub line(x1 as UShort, y1 as UShort, x2 as UShort, y2 as UShort)
dim p, diff as integer
dim incx, incy as integer
dim dx_ge_dy as boolean
dim dy, dx, delta as uShort
dim penPosition as byte
dim length as byte
' x direction...
incx = 1
if x1 > x2 then
incx = -1
end if
' y direction
incy = 1
if y1 > y2 then
incy = -1
end if
dx = abs(x2 - x1)
dy = abs(y2 - y1)
if dx >= dy then
dx_ge_dy = true
dy = dy * 2
p = dy - dx
delta = dx
else
dx_ge_dy = false
dx = dx * 2
p = dx - dy
delta = dy
end if
diff = p - delta
delta += 1
penPosition = 0
length = cbyte(Pen.Style)
do
if Pen.Style <> PenStyle.IsNormal then
if penPosition < length then
SetPixel(x1, y1)
end if
penPosition += 1
if penPosition > length then
penPosition = 0
end if
else
SetPixel(x1, y1)
end if
if P < 0 then
if dx_ge_dy then
p += dy
x1 += incx
else
p += dx
y1 += incy
end if
else
p += diff
x1 += incx
y1 += incy
end if
delta -= 1
loop until delta = 0
end sub
'****************************************************************************
'* Name : Plot (PRIVATE) *
'* Purpose : Plots a set of ellipse quadrant points *
'****************************************************************************
sub Plot(pCX as UShort, pCY as UShort, posX as UShort, posY as UShort)
SetPixel(pCX + posX, pCY + posY)
SetPixel(pCX - posX, pCY + posY)
SetPixel(pCX - posX, pCY - posY)
SetPixel(pCX + posX, pCY - posY)
end sub
'****************************************************************************
'* Name : Ellipse *
'* Purpose : Draws an ellipse *
'* : A Fast Bresenham Type Algorithm For Drawing Ellipses *
'* : John Kennedy *
'* : Mathematics Department, Santa Monica College *
'* : Santa Monica, CA 90405 - http:'homepage.smc.edu/kennedy_john *
'****************************************************************************
public sub Ellipse(pCX as UShort, pCY as UShort, pXRadius as UShort, pYRadius as UShort)
dim x, y as UShort
dim xChange, yChange as integer
dim ellipseError as integer
dim twoASquare, twoBSquare as integer
dim stoppingX, stoppingY as integer
dim penPosition as byte
dim length as byte
length = cbyte(Pen.Style)
twoASquare = 2 * pXRadius * pXRadius
twoBSquare = 2 * pYRadius * pYRadius
x = pXRadius
y = 0
xChange = pYRadius * pYRadius * (1 - cint(2 * pXRadius))
yChange = pXRadius * pXRadius
ellipseError = 0
stoppingX = twoBSquare * pXRadius
stoppingY = 0
penPosition = 0
while stoppingX >= stoppingY
if Pen.Style <> PenStyle.IsNormal then
if penPosition < length then
Plot(pCX, pCY, x, y)
end if
penPosition += 1
if penPosition > length then
penPosition = 0
end if
else
Plot(pCX, pCY, x, y)
end if
y += 1
stoppingY += twoASquare
ellipseError += yChange
yChange += twoASquare
if (2 * ellipseError + xChange) > 0 then
x -= 1
stoppingX -= twoBSquare
ellipseError += xChange
xChange += twoBSquare
end if
end while
x = 0
y = pYRadius
xChange = pYRadius * pYRadius
yChange = pXRadius * pXRadius * (1 - cint(2 * pYRadius))
ellipseError = 0
stoppingX = 0
stoppingY = twoASquare * pYRadius
penPosition = 0
while stoppingX <= stoppingY
if Pen.Style <> PenStyle.IsNormal then
if penPosition < length then
Plot(pCX, pCY, x, y)
end if
penPosition += 1
if penPosition > length then
penPosition = 0
end if
else
Plot(pCX, pCY, x, y)
end if
x += 1
stoppingX += twoBSquare
ellipseError += xChange
xChange += twoBSquare
if (2 * ellipseError + yChange) > 0 then
y -= 1
stoppingY -= twoASquare
ellipseError += yChange
yChange += twoASquare
end if
end while
end sub
'****************************************************************************
'* Name : Circle *
'* Purpose : Draws a circle, Y is scaled to compensate for aspect ratio *
'****************************************************************************
public sub Circle(centerX as UShort, centerY as UShort, radius as UShort)
#if GLCD_ASPECT_RATIO <> 100
Ellipse(centerX, centerY, radius, radius * _aspectRatio / 100)
#else
Ellipse(centerX, centerY, radius, radius)
#endif
end sub
'****************************************************************************
'* Name : *
'* Purpose : *
'****************************************************************************
public sub FillCircle(x as ushort, y as ushort, radius as ushort)
dim lastPen as GraphicPen = Pen
Pen.Color.Value = Brush.Color.Value
Pen.Style = PenStyle.IsNormal
for y1 as short = -radius to 0
for x1 as short = -radius to 0
if (x1 * x1 + y1 * y1 <= radius * radius) then
HLine(x + x1, x + abs(x1), y + y1)
HLine(x + x1, x + abs(x1), y - y1)
exit for
end if
next
next
Pen = lastPen
end sub
'****************************************************************************
'* Name : HLine (PRIVATE) *
'* Purpose : Draws a horizontal line *
'****************************************************************************
sub HLine(x1 as UShort, x2 as UShort, y as UShort)
#ifdef IMPLEMENTS_HLINE
if Pen.Style = PenStyle.IsNormal then
SetHLine(x1,x2,y)
exit sub
end if
#endif
dim penPosition as byte
dim length as byte
penPosition = 0
length = cbyte(Pen.Style)
while x1 <= x2
if Pen.Style <> PenStyle.IsNormal then
if penPosition < length then
SetPixel(x1,y)
end if
penPosition += 1
if penPosition > length then
penPosition = 0
end if
else
SetPixel(x1,y)
end if
x1 += 1
end while
end sub
'****************************************************************************
'* Name : VLine (PRIVATE) *
'* Purpose : Draw a vertical line *
'****************************************************************************
sub VLine(x as UShort, y1 as UShort, y2 as UShort)
#ifdef IMPLEMENTS_VLINE
if Pen.Style = PenStyle.IsNormal then
SetVLine(x,y1,y2)
exit sub
end if
#endif
dim penPosition as byte
dim length as byte
penPosition = 0
length = cbyte(Pen.Style)
while y1 <= y2
if Pen.Style <> PenStyle.IsNormal then
if penPosition < length then
SetPixel(x,y1)
end if
penPosition += 1
if penPosition > length then
penPosition = 0
end if
else
SetPixel(x,y1)
end if
y1 += 1
end while
end sub
'****************************************************************************
'* Name : Rectangle *
'* Purpose : Draws a rectangle *
'****************************************************************************
public sub Rect(x1 as UShort, y1 as UShort, x2 as UShort, y2 as UShort)
dim Swap as UShort
if x2 < x1 then
Swap = x1
x1 = x2
x2 = Swap
end if
if y2 < y1 then
Swap = y1
y1 = y2
y2 = Swap
end if
HLine(x1, x2, y1)
VLine(x2, y1, y2)
HLine(x1, x2, y2)
VLine(x1, y1, y2)
end sub
'****************************************************************************
'* Name : Rectangle *
'* Purpose : Draws a rectangle *
'****************************************************************************
public sub FillRect(x1 as UShort, y1 as UShort, x2 as UShort, y2 as UShort)
dim Swap as UShort
if x2 < x1 then
Swap = x1
x1 = x2
x2 = Swap
end if
if y2 < y1 then
Swap = y1
y1 = y2
y2 = Swap
end if
dim lastPen as GraphicPen = Pen
Pen.Color.Value = Brush.Color.Value
Pen.Style = PenStyle.IsNormal
for y as ushort = y1 to y2
HLine(x1, x2, y)
next
Pen = lastPen
end sub
'****************************************************************************
'* Name : RoundRect *
'* Purpose : Draws a rectangle with rounded edges *
'****************************************************************************
public sub RoundRect(x1 as ushort, y1 as ushort, x2 as ushort, y2 as ushort)
dim Swap as UShort
if x2 < x1 then
Swap = x1
x1 = x2
x2 = Swap
end if
if y2 < y1 then
Swap = y1
y1 = y2
y2 = Swap
end if
if (x2 - x1 > 4) and (y2 - y1 > 4) then
SetPixel(x1+1,y1+1)
SetPixel(x2-1,y1+1)
SetPixel(x1+1,y2-1)
SetPixel(x2-1,y2-1)
HLine(x1 + 2, x2 - 2, y1)
HLine(x1 + 2, x2 - 2, y2)
VLine(x1, y1 + 2, y2 - 2)
VLine(x2, y1 + 2, y2 - 2)
end if
end sub
'****************************************************************************
'* Name : FillRoundRect *
'* Purpose : Draws a filled rectangle with rounded edges *
'****************************************************************************
public sub FillRoundRect(x1 as ushort, y1 as ushort, x2 as ushort, y2 as ushort)
dim Swap as UShort
if x2 < x1 then
Swap = x1
x1 = x2
x2 = Swap
end if
if y2 < y1 then
Swap = y1
y1 = y2
y2 = Swap
end if
if (x2 - x1 > 4) and (y2 - y1 > 4) then
dim lastPen as GraphicPen = Pen
Pen.Color.Value = Brush.Color.Value
Pen.Style = PenStyle.IsNormal
for i as ushort = 0 to (y2 - y1) / 2
select i
case 0:
HLine(x1 + 2, x2 - 2, y1 + i)
HLine(x1 + 2, x2 - 2, y2 - i)
case 1:
HLine(x1 + 1, x2 - 1, y1 + i)
HLine(x1 + 1, x2 - 1, y2 - i)
case else
HLine(x1, x2, y1 + i)
HLine(x1, x2, y2 - i)
end select
next
Pen = lastPen
end if
end sub
'****************************************************************************
'* Name : Square *
'* Purpose : Draws a square, Y is scaled to compensate for aspect ratio *
'****************************************************************************
public sub Square(posX as UShort, posY as UShort, size as UShort)
#if GLCD_ASPECT_RATIO <> 100
Rect(posX, posY, posX + size, posY + size * _aspectRatio / 100)
#else
Rect(posX, posY, posX + size, posY + size)
#endif
end sub
'****************************************************************************
'* Name : MoveTo *
'* Purpose : Moves graphics cursor to given point before calling LineTo() *
'****************************************************************************
public sub MoveTo(posX as UShort, posY as UShort)
Pos.x = posX
Pos.y = posY
end sub
'****************************************************************************
'* Name : LineTo *
'* Purpose : Draws a line from the current graphics cursor position *
'****************************************************************************
public sub LineTo(posX as UShort, posY as UShort)
line(Pos.x, Pos.y, posX, posY)
Pos.x = posX
Pos.y = posY
end sub
'****************************************************************************
'* Name : WriteChar(PRIVATE) *
'* Purpose : Write a single character to GLCD *
'* : This routine only supports fonts with a y scan line (&H8x xx) *
'* : It's device independent, which makes it pretty slow - look at *
'* : implementing a device specific routine in the GLCD driver *
'****************************************************************************
private sub WriteChar()
dim x, y as ushort
dim fontByte as byte
dim lastPosY as ushort = Pos.y
dim penColor as GraphicColor = Pen.Color
dim posx as ushort = pos.x
dim posy as ushort = pos.y
if Font.IsScanY then
if Brush.Style <> BrushStyle.IsClear then
FillRect(Pos.x, Pos.y, Pos.x + Font.Width, Pos.y + Font.Height)
end if
x = 0
do
Posy = lastPosY
y = 0
do
if y mod 8 = 0 then
fontByte = ReadFontByte
end if
if fontByte.0 = 1 then
SetPixel(Posx,Posy)
end if
fontByte = fontByte >> 1
Posy = posy + 1
y = y + 1
loop until y = Font.Height
Posx = posx + 1
x = x + 1
loop until x = Font.Width
end if
Pen.Color = penColor
pos.x = posx
pos.y = lastPosY
end sub
'****************************************************************************
'* Name : WriteFontChar *
'* Purpose : Write a font character to the GLCD *
'****************************************************************************
sub WriteFontChar(character as char)
LoadCharAddress(character)
if Font.IsVariable then
Font.Width = ReadFontByte
end if
WriteChar
end sub
'****************************************************************************
'* Name : WriteLetterSpacing *
'* Purpose : *
'****************************************************************************
sub WriteFontSpace()
dim index as byte
index = Font.LetterSpacing
while index > 0
LoadLetterSpacing
WriteChar
index -= 1
end while
end sub
'****************************************************************************
'* Name : WriteItem (OVERLOAD) *
'* Purpose : Writes a character to GLCD *
'****************************************************************************
sub WriteItem(character as char)
WriteFontChar(character)
end sub
'****************************************************************************
'* Name : WriteItem (OVERLOAD) *
'* Purpose : Writes a string to GLCD *
'****************************************************************************
sub WriteItem(text as string)
dim index as byte = 0
dim ch as char = text(index)
while ch <> nothing
WriteFontChar(ch)
index += 1
ch = text(index)
if Font.IsVariable and ch <> nothing then
WriteFontSpace
end if
end while
end sub
'****************************************************************************
'* Name : SetLocationX (PRIVATE) *
'* Purpose : Set cursor x *
'****************************************************************************
sub SetLocationX(posX as UShort)
Pos.x = posX
end sub
'****************************************************************************
'* Name : SetLocationY (PRIVATE) *
'* Purpose : Set cursor y *
'****************************************************************************
sub SetLocationY(posY as UShort)
Pos.y = posY
end sub
'****************************************************************************
'* Name : Write (COMPOUND) *
'* Purpose : Write one or more items to GLCD *
'****************************************************************************
public compound sub Write(WriteItem)
'****************************************************************************
'* Name : WriteAt (COMPOUND) *
'* Purpose : Write one or more items at position x, y *
'****************************************************************************
public compound sub WriteAt(SetLocationX, SetLocationY, WriteItem)
'****************************************************************************
'* Name : WriteStr *
'* Purpose : Write one item centred in x At position x, y *
'****************************************************************************
public sub WriteStr(posX as UShort, posY as UShort, text as string)
Pos.x = posX
Pos.y = posY
if Align = TextAlign.Center then
Pos.x -= TextWidth(text) / 2
elseif Align = TextAlign.Right then
Pos.x -= TextWidth(text)
end if
WriteItem(text)
end sub
end module
And here is the new ST7735.BAS:
- Code: Select all
'*****************************************************************************
'* Name : ST7735.bas *
'* Author : Simeon Kartalov *
'* Notice : Copyright (c) 2013 Mecanique *
'* : All Rights Reserved *
'* Date : 05/10/2013 *
'* Version : 1.0 *
'* Notes : *
'* : *
'*****************************************************************************
Module ST7735
imports TftGraphic
' Option section - if no values are given in the main program, this section
' will initialise them - all values are verified and if any errors are found,
' a custom message will be displayed in the main user program...
' Delay (US) of Shift clock...
#option SHIFT_CLK_TFT = 0
#if IsOption(SHIFT_CLK_TFT) And Not (SHIFT_CLK_TFT in (0, 1, 2, 4, 8))
#error SHIFT_CLK_TFT, "Invalid option. _data delay must be 0, 1, 2, 4 or 8 us."
#endif
' RS pin
' Low: indicates that data is commands,
' High: indicates that data is display data.
#option TFT_RS = A5
#if IsOption(TFT_RS) And Not IsValidPortPin(TFT_RS)
#error TFT_RS, "Invalid option. TFT_RS must be a valid pin."
#endif
' RW pin (write strobe signal - active low)...
#option TFT_RW = A4
#if IsOption(TFT_RW) And Not IsValidPortPin(TFT_RW)
#error TFT_RW, "Invalid option. TFT_RW must be a valid pin."
#endif
' CS pin (chip selection pin - active low)...
#option TFT_CS = A3
#if IsOption(TFT_CS) And Not IsValidPortPin(TFT_CS)
#error TFT_CS, "Invalid option. TFT_CS must be a valid pin."
#endif
' data pins SPI interface...
#option TFT_SCK = A1
#option TFT_SDA = A2
' validate data pins...
#if IsOption(TFT_SCK) And Not IsValidPortPin(TFT_SCK)
#error TFT_SCK, "Invalid option. TFT_SCK must be a valid pin."
#endif
#if IsOption(TFT_SDA) And Not IsValidPortPin(TFT_SDA)
#error TFT_SDA, "Invalid option. TFT_SDA must be a valid pin."
#endif
' bring delay option into the module...
private Const _delayUS As Byte = SHIFT_CLK_TFT
' width and height constants...
public const Width = 128
public const Height = 160
' bring pin options into the program...
private _sck as TFT_SCK.TFT_SCK@
private _sda as TFT_SDA.TFT_SDA@
private _rs As TFT_RS.TFT_RS@
private _rw As TFT_RW.TFT_RW@
private _cs As TFT_CS.TFT_CS@
' variables...
private _orientation as Orientation
'****************************************************************************
'* Name : MakeOutput *
'* Purpose : Make data pins output *
'****************************************************************************
private Inline Sub MakeOutput()
output(_sck)
output(_sda)
output(_rs)
output(_rw)
output(_cs)
End Sub
'****************************************************************************
'* Name : Delay *
'* Purpose : Variable delay command *
'****************************************************************************
inline sub Delay()
#if _core = 32
if _delayUS = 0 then delayus(1)
#endif
delayus(_delayUS)
end sub
private Sub scl_strobe()
_sck=0
_sck=1
End Sub
Public Sub WriteCommand (pData As Byte)
_rw=0
_cs=0
_SDA=pData.7
scl_strobe()
_SDA=pData.6
scl_strobe()
_SDA=pData.5
scl_strobe()
_SDA=pData.4
scl_strobe()
_SDA=pData.3
scl_strobe()
_SDA=pData.2
scl_strobe()
_SDA=pData.1
scl_strobe()
_SDA=pData.0
scl_strobe()
_cs=1
End Sub
Public Sub WriteData (pData As Byte)
_rw=1
_cs=0
_SDA=pData.7
scl_strobe()
_SDA=pData.6
scl_strobe()
_SDA=pData.5
scl_strobe()
_SDA=pData.4
scl_strobe()
_SDA=pData.3
scl_strobe()
_SDA=pData.2
scl_strobe()
_SDA=pData.1
scl_strobe()
_SDA=pData.0
scl_strobe()
_cs=1
End Sub
Public Sub WriteWordData (pData As uShort)
_rw=1
_cs=0
_SDA=pData.15
scl_strobe()
_SDA=pData.14
scl_strobe()
_SDA=pData.13
scl_strobe()
_SDA=pData.12
scl_strobe()
_SDA=pData.11
scl_strobe()
_SDA=pData.10
scl_strobe()
_SDA=pData.9
scl_strobe()
_SDA=pData.8
scl_strobe()
_SDA=pData.7
scl_strobe()
_SDA=pData.6
scl_strobe()
_SDA=pData.5
scl_strobe()
_SDA=pData.4
scl_strobe()
_SDA=pData.3
scl_strobe()
_SDA=pData.2
scl_strobe()
_SDA=pData.1
scl_strobe()
_SDA=pData.0
scl_strobe()
_cs=1
End Sub
'****************************************************************************
'* Name : WriteCommandData *
'* Purpose : Write Command and Data to TFT *
'****************************************************************************
private sub WriteCommandData(command as byte, data as byte)
WriteCommand(command)
WriteData(data)
end sub
'****************************************************************************
'* Name : SetOrientation *
'* Purpose : Set orientation to either portrait or landscape *
'****************************************************************************
public sub SetOrientation(orient as Orientation)
_orientation = orient
end sub
'****************************************************************************
'* Name : SetPenColor *
'* Purpose : Set RGB pen color *
'****************************************************************************
public sub SetPenColor(r as byte, g as byte, b as byte)
Pen.Color.Value.Byte1 = ((r and 248) or g >> 5)
Pen.Color.Value.Byte0 = ((g and 28) << 3 or b >> 3)
end sub
'****************************************************************************
'* Name : SetPenColor *
'* Purpose : Set packed RGB pen color *
'****************************************************************************
public sub SetPenColor(colour as ushort)
Pen.Color.Value = colour
end sub
'****************************************************************************
'* Name : SetBrushColor *
'* Purpose : Set RGB brush color *
'****************************************************************************
public sub SetBrushColor(r as byte, g as byte, b as byte)
Brush.Color.Value.Byte1 = ((r and 248) or g >> 5)
Brush.Color.Value.Byte0 = ((g and 28) << 3 or b >> 3)
end sub
'****************************************************************************
'* Name : SetBrushColor *
'* Purpose : Set packed RGB brush color *
'****************************************************************************
public sub SetBrushColor(color as integer)
Brush.Color.Value = color
end sub
'****************************************************************************
'* Name : SetBounds *
'* Purpose : Set TFT update region *
'****************************************************************************
public sub SetBounds(x1 as ushort, y1 as ushort, x2 as ushort, y2 as ushort)
if (_orientation = Orientation.IsLandscape) then
dim tmp as ushort
' swap(x1, y1)
tmp = x1
x1 = y1
y1 = tmp
' swap(x2, y2)
tmp = x2
x2 = y2
y2 = tmp
y1 = (height - 1) - y1
y2 = (height - 1) - y2
' swap(y1, y2)
tmp = y1
y1 = y2
y2 = tmp
end if
'WriteCommandData(&H0046,(x2 << 8) or x1)
'WriteCommandData(&H0047,y2)
'WriteCommandData(&H0048,y1)
'WriteCommandData(&H0020,x1)
'WriteCommandData(&H0021,y1)
'WriteCommand(&H0022)
WriteCommand($2A) '//Column Address Set
WriteWordData(x1)
WriteWordData(x2)
WriteCommand($2B) '//Row Address Set
WriteWordData(y1)
WriteWordData(y2)
WriteCommand($2c)
End Sub
'****************************************************************************
'* Name : ClearXY *
'* Purpose : Set TFT update region to whole of screen *
'****************************************************************************
private sub ClearXY()
if (_orientation = Orientation.IsLandscape) then
SetBounds(0,0,Height - 1,Width - 1)
else
SetBounds(0,0,Width - 1,Height - 1)
end if
end sub
'****************************************************************************
'* Name : SetPixel *
'* Purpose : Set a single pixel value *
'****************************************************************************
public sub SetPixel(x as integer, y as integer)
SetBounds(x, y, x, y)
WriteWordData(Pen.Color.Value)
_cs=1
end sub
'****************************************************************************
'* Name : Fill *
'* Purpose : Fill the whole of the screen in a given color *
'****************************************************************************
private sub Fill(data as ushort)
ClearXY()
for i as ushort = 0 to height-1
for j as ushort = 0 to width -1
WriteWordData(data)
next
next
_cs=1
end sub
'****************************************************************************
'* Name : Clear *
'* Purpose : Clear screen with optional packed RGB color value *
'****************************************************************************
public sub Clear(optional color as ushort = 0)
Fill(color)
end sub
'****************************************************************************
'* Name : Clear *
'* Purpose : Clear the screen using RGB color values *
'****************************************************************************
public sub Clear(r as byte, g as byte, b as byte)
dim color as ushort
Color.Byte1 = ((r and 248) or g >> 5)
Color.Byte0 = ((g and 28) << 3 or b >> 3)
Fill(color)
end sub
'****************************************************************************
'* Name : HLine *
'* Purpose : Optimised horizontal line drawing *
'****************************************************************************
public sub HLine(x1 as ushort, x2 as ushort, y1 as ushort)
dim len as ushort = x2 - x1 + 1
SetBounds(x1, y1, x1 + len - 1, y1)
while len > 0
WriteData(Pen.Color.Value)
len = len - 1
end while
high(_cs)
end sub
'****************************************************************************
'* Name : VLine *
'* Purpose : Optimised vertical line drawing *
'****************************************************************************
public sub VLine(x1 as UShort, y1 as UShort, y2 as UShort)
dim len as ushort = y2 - y1 + 1
SetBounds(x1, y1, x1, y1 + len - 1)
while len > 0
WriteData(Pen.Color.Value)
len = len - 1
end while
high(_cs)
end sub
'****************************************************************************
'* Name : SetBitmap *
'* Purpose : Draw a ROM bitmap at position x,y *
'****************************************************************************
public sub SetBitmap(x as ushort, y as ushort, byrefConst data() as ushort)
dim width as ushort = data(0)
dim height as ushort = data(1)
dim index as ushort = 2
if (_orientation = Orientation.IsPortrait) then
SetBounds(x, y, x + width - 1, y + height - 1)
while index < ubound(data)
WritewordData(data(index))
index += 1
end while
else
dim ty as ushort = 0
while ty < height
SetBounds(x, y + ty, x + width - 1, y + ty)
dim tx as ushort = width - 1
while true
dim index as ushort = (ty * width) + tx + 2
WritewordData(data(index))
if tx = 0 then exit while
tx = tx - 1
end while
ty += 1
end while
end if
_cs=1
end sub
'****************************************************************************
'* Name : Main *
'* Purpose : Module entry point *
'****************************************************************************
sub Main()
_orientation = Orientation.IsPortrait
MakeOutput()
_cs=0
_rs=0
DelayMS(100)
_rs=1
DelayMS(100)
WriteCommand($11)
DelayMS (150)
'//ST7735R Frame Rate
WriteCommand($B1)
WriteData($01)
WriteData($2C)
WriteData($2D)
WriteCommand($B2)
WriteData($01)
WriteData($2C)
WriteData($2D)
WriteCommand($B3)
WriteData($01)
WriteData($2C)
WriteData($2D)
WriteData($01)
WriteData($2C)
WriteData($2D)
WriteCommand($B4) '//Column inversion
WriteData($07) '//$07
'//ST7735R Power Sequence
WriteCommand($C0)
WriteData($A2)
WriteData($02)
WriteData($84)
WriteCommand($C1)
WriteData($C5)
WriteCommand($C2)
WriteData($0A)
WriteData($00)
WriteCommand($C3)
WriteData($8A)
WriteData($2A)
WriteCommand($C4)
WriteData($8A)
WriteData($EE)
WriteCommand($C5) '//VCOM
WriteData($0E)
WriteCommand($36) '//MX, MY, RGB mode
WriteData($c0) '//$80
'//ST7735R Gamma Sequence
WriteCommand($e0)
WriteData($0f)
WriteData($1a)
WriteData($0f)
WriteData($18)
WriteData($2f)
WriteData($28)
WriteData($20)
WriteData($22)
WriteData($1f)
WriteData($1b)
WriteData($23)
WriteData($37)
WriteData($00)
WriteData($07)
WriteData($02)
WriteData($10)
WriteCommand($e1)
WriteData($0f)
WriteData($1b)
WriteData($0f)
WriteData($17)
WriteData($33)
WriteData($2c)
WriteData($29)
WriteData($2e)
WriteData($30)
WriteData($30)
WriteData($39)
WriteData($3f)
WriteData($00)
WriteData($07)
WriteData($03)
WriteData($10)
WriteCommand($2a)
WriteData($00)
WriteData($00)
WriteData($00)
WriteData($7f)
WriteCommand($2b)
WriteData($00)
WriteData($00)
WriteData($00)
WriteData($9f)
WriteCommand($F0) '//Enable test command
WriteData($01)
WriteCommand($F6) '//Disable ram power save mode
WriteData($00)
WriteCommand($3A) '//65k mode
WriteData($05)
WriteCommand($29) '//Display on
_cs=1
SetPenColor(255, 255, 255)
SetBrushColor(0, 0, 0)
end sub
End Module